Build and Publish an Android App - Full Course with Kotlin

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Learn how to create and publish an Android app from scratch. In this beginner's course, you will learn to use Kotlin to build and publish a customizable memory game that can save content to Firebase cloud storage.

Learn how to create and publish an Android app from scratch. In this beginner’s course, you will learn to use Kotlin to build and publish a customizable memory game that can save content to Firebase cloud storage.

Play one of the predefined games, or play a custom game created by you or a friend! Create your own memory game by choosing photos from your phone. This project was initially inspired by Paul Hegarty’s iPhone calls (CS193P) taught at Stanford.

⭐️ Course Contents ⭐️
⌨️ (0:00:00) Intro + app overview
⌨️ (0:05:40) Create the main layout
⌨️ (0:19:43) Setup the RecyclerView to show memory cards
⌨️ (0:37:15) Add the BoardSize enum + create icons
⌨️ (0:51:45) Create the memory card and game classes
⌨️ (1:01:39) Implement the game logic
⌨️ (1:20:20) Display game info
⌨️ (1:27:45) Add menu options for game control
⌨️ (1:41:59) Use an intent to navigate to the CreateActivity
⌨️ (1:58:04) Build the image grid in the creation flow
⌨️ (2:11:55) Choose image intent
⌨️ (2:30:03) Image upload preparation
⌨️ (2:39:07) Upload to Firebase Storage
⌨️ (2:59:43) Save the memory game to Firebase
⌨️ (3:16:00) Play memory with custom images
⌨️ (3:34:30) Add menu option to download a game
⌨️ (3:45:53) Style updates
⌨️ (3:56:33) Creating a release build
⌨️ (4:04:09) Publishing your app to Google Play
⌨️ (4:19:53) Concept Review